Some exciting things in the works for the Writers Cabal, so in the meantime I thought I’d point you over to Chris Bateman’s design document recently posted at http://gamasutra.com/features/20070220/bateman_01.shtml. Neat to look at!
The game wasn’t designed to have a story, of course, but what if it did? This is a great what if question. If you had to rewrite this game document to include story, where would you put it? If the company I worked for didn’t hold much stock in story, I might mention it in section 4.1 “Structure.” I’d put it in section 1 if the company did!
Anyone else venture to guess where the story section might be?
Edited 2/28 for clarity — what was that I said about no more late night blogging?