Now how do you develop your story and build a world immersive enough for people to believe in it?
Writers Cabal is pleased to announce the following panel, “Writing for Fantasy Game Worlds,” which will answer this question and more.
Moderated by Sande Chen, the panel will explore the overwhelming appeal of fantasy computer games and the importance of writing and story development in world building and player immersion. From pitch to production, from pen-and-paper and live-action to massively multiplayer game worlds, the panelists discuss the process of fantasy world building for original concepts or licensed properties. Furthermore, they elaborate on how story development can affect game system design, character design, and environments.
- Daniel Greenberg – Free-lance Writer/Game Designer, Story/Tolkien Consultant, Lord of the Rings Online (among others)
- Jeff Gomez – CEO, Starlight Runner Entertainment; Story/World Design, Magic: The Gathering (among others)
- Steve Balzac – LARP Writer/Game Designer, Founder, Society for Interactive Literature; Founder, MIT Assassin’s Guild (one of the earliest LARP groups in USA)
Presented by the NYC Chapter of the IGDA and Writers Cabal
Panel: Writing for Fantasy Game Worlds
When: Thursday, June 21, 6:30 PM – 8:30 PM
Where: Wollman Hall, The New School University
65 West 11th St, 5th Floor
New York City, New York