SxSW preview: More than one way to tell a story

We’ve hit the big time — or at least the Austin Chronicle.  Read how Warren Spector and the Writers Cabal agree about game story and gameplay in this action-packed article on our upcoming SxSW core conversation: Creating Passionate Games: A Multidisciplinary Approach.

Stop Writing… and Start Storytelling

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Filed under Game Design, Writers Cabal, Writing

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