SxSW preview: More than one way to tell a story

We’ve hit the big time — or at least the Austin Chronicle.  Read how Warren Spector and the Writers Cabal agree about game story and gameplay in this action-packed article on our upcoming SxSW core conversation: Creating Passionate Games: A Multidisciplinary Approach.

Stop Writing… and Start Storytelling

Found this blog entry useful? Click here to e-mail it to someone!


Leave a comment

Filed under Game Design, Writers Cabal, Writing

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s