You hear it everywhere — you can’t do game story in MMOs. The player story reigns supreme, so why bother with anything else? But what if there were a way to combine game story with player story? What if players could become even more engaged in your MMO? What if you could attend a panel discussing this very topic?
You’re in luck! Join us at the ION Game Conference 2008, May 13-15 in Seattle. We will be wrestling with this topic:
Story vs. Story: Redefining narrative and player engagement in MMOs
|Short Summary:Narrative designers, a systems designer, and a community director debate the importance of player story versus game story in MMOs. This session explores ways to combine these elements in a way that is most compelling to the player and the player community.|
|Long Summary:MMOs have earned success due in part to extensive, immersive game content and players’ ability to play their own story, both individually and as a community. As the number of MMOs grows, each will try to gain market share by offering a new and unique experience to the player. Many new MMOs strive to incorporate more narrative elements into the game world, trying to grow the reported 25% of MMO players who actually pay attention to story. Narrative designers, a systems designer and a community director will reveal the challenges, successes and failures of incorporating narrative into current and future MMOs. Issues such as Bartle’s player types, scope, and the role of casual players impact both player story and game narrative. This panel of veteran MMO developers will explore the gameplay elements most important in engaging different player types and developing player story, and brainstorm how these elements can effectively combine with narrative elements. Attendees will leave this panel presentation with a good understanding of current narrative and design issues in MMOs as well as practical solutions to bridging the gap between player story and game narrative.|
We will be joined by:
Katie Postma, Senior Community Manager, Cheyenne Mountain Entertainment
Sam Lewis, Senior Game Designer, Cartoon Network/Turner
Feel free to socially network with us on the ION Network for attendees. In the meantime, which MMOs do you think have successfully integrated story and how? Which haven’t?