People got a bit hot under the collar yesterday in London when I got up to debate the future of social games at Social Gaming and Virtual Goods World. The topic: Will 3D be necessary for social game success, or will good, simple game-play be enough? I championed gameplay and emphasized the fact that engagement is key in social games, and engagement is best done through story, rather than just art. Of course, I’m a little biased. We concluded that 3D games will become more common, but in the end, good games will win out, if properly marketed.
One attendee suggested that 3D killed the adventure game. What’s your take on how 3D impacted more hardcore games with the advent of Playstation?