Monthly Archives: July 2012

At Comic-con? Learn to write for computer games!

If you’re down in San Diego this weekend for Comic-con, because that’s how you roll, check out the panel I’m on for “Writing for the Computer Gaming Industry.”  Since it’s part of Gam3rcon, you don’t need a comic-con pass to attend, so there’s really no reason not to come!  Well, aside from your not being in San Diego.

“Writing for the Computer Gaming Industry”

When:3:45 on Saturday the 14th

Where: 10th Avenue Theatre and Arts Centre, between E Street and Broadway. San Diego, CA

While the gameplay, graphics, and physics of modern computer games are often the first things to attract players to a computer gaming title, it’s often the rich histories, plots, and quests that keep them coming back for more. In some cases the stories have been so controversial or involving that they eclipsed the game in which they were placed (we’re looking at you Mass Effect 3). Join our panel of veteran computer gaming writers as they share their stories about creating the narratives for the stories you love.

Featuring Neal Hallford (Betrayal at Krondor, Dungeon Siege), Anne Toole (The Witcher), Chris Avellone (Planescape: Torment, Neverwinter Nights), John Zuur Patten, plus special guests TBA. Moderated by Jana Hallford, co-author of “Swords & Circuitry: A Designer’s Guide To Computer Role-Playing Games”.

See you there, friends!

Leave a comment

Filed under Announcements, Games