Monthly Archives: November 2017

Webseries official selection this weekend at Baltimore Webfest

large20size_8The series I created, ALLES LIEBE, ANNETTE, will be showing at Baltimore New Media Web Festival this weekend, under its English title, LOVE, ANNETTE. The fest goes on all weekend, but make sure you’re there Sunday to catch the viewing, hopefully with English subtitles.

WHAT: LOVE, ANNETTE screening
WHEN: Sunday, November 5 at 2pm
WHERE: Creative Alliance, 3134 Eastern Avenue Baltimore, Maryland

You can buy tickets for the two-day event here. I’d attend myself if I weren’t speaking elsewhere this weekend. If you go, please let me know how it went! And if you can’t make it this time around, the Rio Webfest chose ALLES LIEBE, ANNETTE for their webfest in mid-November. In case you were planning to be in Rio 🙂

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Filed under Announcements, New Media, webseries

Speaking on Game Writing: China and Mexico edition

Game writing has been top of mind this week, as I spoke about fitting writers into the game development process first at WePlay China, and later today at Gamacon in Mexico. If you happen to be in Mexicali today, November 2nd, I’ll be speaking at 2pm, along with other such luminaries:Image may contain: 6 people, people smiling, text

If you’re not able to make either presentation, check out one of my exquisite, awe-inspiring slides from WePlay in Shanghai.

You don’t need to see what I look like. Unless you do. I was also honored to present the award for Narrative Excellence at WePlay:

Anne Toole presenting Narrative Excellence award to Detention at WePlay China 2017

The award went to Detention, which I haven’t played yet, but it looks awesome.

Hope to see you in Mexicali, or at the next conference!

 

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Filed under Announcements, Games