Game writing has been top of mind this week, as I spoke about fitting writers into the game development process first at WePlay China, and later today at Gamacon in Mexico. If you happen to be in Mexicali today, November 2nd, I’ll be speaking at 2pm, along with other such luminaries:
If you’re not able to make either presentation, check out one of my exquisite, awe-inspiring slides from WePlay in Shanghai.
— dgGAMESWORKSHOP (@dgGamesWorkshop) October 31, 2017
You don’t need to see what I look like. Unless you do. I was also honored to present the award for Narrative Excellence at WePlay:
The award went to Detention, which I haven’t played yet, but it looks awesome.
Hope to see you in Mexicali, or at the next conference!