Tag Archives: writing

Join the Dark Side at LA Comic Con

Sounds like an invitation to a Sith bar, but in fact I’m inviting you to join me and several other fabulous humans (not to imply I’m one of them) TODAY to discuss the dark storytelling at LA Comic-Con. Here are the deets:

Women On The Dark Side
3PM in Room 308
Sunday, October 28, 2018
Always a popular panel, this panel features women who challenge the convention of what women “should” create. Challenging, complex, and sometimes controversial, these women speak for those who aren’t always about glittery vampires and sparkly unicorns. (Not that there’s anything wrong with that)

Featured panelists are:
Susan Lee (@LifeOnItSide) – “Wraith of Love”, “Shadowed Doorways”
Maria Alexander (@LaMaupin) – “Snowbound”, “Mr. Wicker”
Dr. Suzana E. Flores – “UNTAMED: The Psychology of Marvel’s Wolverine”
Anne Toole – “Curse of the Pharaohs/Assassins Creed”, “Mine! anthology)

Moderator – Barbra Dillon, Fanbase Press

See you there, I hope!

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NBA Live 2019 is Live!

Image result for nba live 19 cover athleteWriting knows no boundaries. Today, my writing appears in EA’s latest installment of the NBA franchise with the launch of NBA Live 2019! I wrote scripts as well as interactive text dialog, along with C.J. Kershner, another fantastic writer. I was super excited to work with such a talented team of devs on my first pure sports game! Available for XB1 and PS4, you can buy it right now. Check it out. Play. Become the One.

Here’s how EA describes it:

NBA LIVE 19 redefines the way you play. With Real Player Motion and 1v1 Everywhere, a head-to-head gameplay feature, you’ll have unprecedented levels of control on every possession. Pursue basketball glory with the freedom to create your path in The League and The Streets, and chart your own hoops journey with the return of THE ONE.

And a little bit on how Polygon describes it:

NBA LIVE 19 SOMEHOW MAKES SOCIAL MEDIA FUN AGAIN

My exploits in The One were wrapped with a fictitious social media presentation that’s the best I’ve seen since sports video games started faking tweets about five years ago.

See you on the court!

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Horizon Zero Dawn wins Writers Guild Award!

It happened! Horizon Zero Dawn won OUTSTANDING ACHIEVEMENT IN VIDEOGAME WRITING at the Writers Guild of America awards ceremony on Sunday. Congrats to all the nominees, winners, and the HZD writing team:

Horizon Zero Dawn, Narrative Director John Gonzalez; Lead Writer Benjamin McCaw; Writing by Ben Schroder, Anne Toole; Additional Writing by Dee Warrick, Meg Jayanth; Guerrilla Games

Check out the acceptance speech and some photos from the event, but be warned, there is a clown.

Next up are the DICE awards next week in Vegas and the GDC awards next month in San Francisco. Fingers crossed for the Guerrilla team, who are nominated in multiple categories!

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SDCC: Writing for the Computer Gaming Industry

It’s baaack! This year at Comic-con International in San Diego, we’ll be gathering together to discuss writing for gamez! Come join the usual suspects and some new faces as we discuss writing for games and answer all your burning questions.

Writing for the Computer Gaming Industry
Storytelling is entering a new golden age in the computer gaming industry. This panel of insiders share their experiences in creating some of the best-reviewed narrative-driven titles in gaming history. Neal Hallford (Betrayal at Krondor: Remastered),Chris Avellone (Divinity: Original Sin II), Anne Toole (Horizon Zero Dawn), John Zuur Platten (Ingress), Geoffrey Thorne (The Librarians), Jean Leggett (Betwixt), and Blair Leggett (StoryStylus) promise an entertaining and informative hour. Moderated by Jana Hallford (Swords & Circuitry: A Designer’s Guide to Computer Role-Playing Games).

When: Friday July 22, 2016 5:00pm – 6:00pm
Where: Room 9

Join us! You can add it to your schedule here.

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Worldbuilding at Dutch Comic-con!

I have modest ambitions this weekend. I’m going to teach how to build an entire world. A universe even. But I won’t be alone. I’ll be joined by several other writers with the equally modest goal of sharing how to create appealing worlds for the reader. If that’s not enough, I’ll also be speaking about the representation of women in games with several other writers of books, comics, and movies. If you’re interested in building worlds for your novel or game, or you’d like to hear about great representations of women in the media, come on down to Dutch Comic con this weekend!Dutch Comic-con

World Building
When: Saturday, March 26th, 3:45pm-4:45pm
Where: Jaarbeurs Utrecht, Speakers Corner, Hall 8 by the American Book Center
Who:
Brian McClellan
Chris Ryall (Editor-in-Chief, IDW)
Adrian Stone
Me!

Bechdel Test Anno 2016
When: Saturday, March 26th, 5-6pm
Where: Jaarbeurs Utrecht, Speakers Corner, Hall 8 by the American Book Center
Who:
Corinne Duyvis
Marieke Nijkamp
​​Tisa Pescar
Ann Vandermeer
Jeff Vandermeer
Me!

If you find yourself near Utrecht in the Netherlands this weekend, join all of us at Dutch Comic Con!

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PAX et Scriptio: Writing panel at PAX

You’re SO mature! Is Storytelling in Games Coming of Age? is the title of my panel coming up at PAX Prime next week!  While you may think you already know the answer, join me and my other esteemed writing colleagues as we discuss what’s working and what isn’t in the world of narrative and games.  Of course, there’s still time to bone up on the latest games that are examples and counterexamples of great game storytelling.  Got a favorite… that’s not LAST OF US?  Got a least favorite… that’s not LAST OF US?  Drop a comment and share your opinion, or join us for the panel:

You’re SO mature! Is Storytelling in Games Coming of Age?
When: Saturday, August 30, 2014, 7pm
Where: Sphinx Theater, Penny Arcade Expo (PAX)

It feels like video games have been around for ages, but in truth they’re still a relatively young medium. In the last few years we’ve witnessed them beginning to take on more serious subjects and mature themes in their narrative. Is this the start of the adulthood of storytelling in games? Join our all-star panel of game writers and narrative experts as we discuss this exciting new direction in game narrative and speculate on a bold new future of interactive storytelling.

PANELISTS:

Chris Tihor [Game Writer/Designer, Ironic Iconic Studios], Toiya Kristen Finley [Narrative Designer/Game Writer & Game Designer, Schnoodle Media, LLC], Richard Dansky [Central Clancy Writer, Ubisoft/Red Storm], Qais Fulton [Narrative Designer, Freelance], Anne Toole [Writer and Narrative Designer, The Write Toole], Raphael van Lierop [Creative Director, Hinterland Games]

See you at PAX, or in the comment section!

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Science! Attending Launch Pad Astronomy Workshop

LaunchpadWriting science fiction is part of my job description, which also includes, apparently, coming up with 100 ways to say, “Good job!”  Unlike the latter, I will actually get help with the former from the Launch Pad Astronomy Workshop.  The week-long workshop educates writers in various media education so we can rush off and make our science fiction more science and less fiction.  I’ll be joining the best and brightest in the fields of novels and TV for the experience in Wyoming, which I can safely say is my favorite state I’ve never been to.

For a complete list of this year’s attendees, click here.  If you want to see any of the glorious alum from years past, including Ellen Datlow and Marc Laidlaw, check them out here.

Anyone else been to Wyoming?  Any recommendations?

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