Horizon Zero Dawn‘s writing team earned a Writers Guild Award nomination! The announcement marks my second nomination; the first was for THE WITCHER. HZD has made quite a splash, winning Best Narrative at the Golden Joystick Awards and the Golden Calf at the Netherlands Film Festival, among others. Horizon joins nominees from such projects as HANDMAID’S TALE, GLOW, and GET OUT. Read on to see all the Videogame Writing nominees!
Dishonored: Death of the Outsider, External Writers Anna Megill, Hazel Monforton; Lead Narrative Designer Sachka Duval; Arkane Studios-Bethesda Softworks
Futurama: Worlds of Tomorrow, Written by Cas Ruffin, Patric M. Verrone; TinyCo
Horizon Zero Dawn, Narrative Director John Gonzalez; Lead Writer Benjamin McCaw; Writing by Ben Schroder, Anne Toole; Additional Writing by Dee Warrick, Meg Jayanth; Guerrilla Games
Madden NFL 18: Longshot, Written by Michael Young, Adrian Todd Zuniga; Story by Michael Young; Tiburon/Electronic Arts
For a full list of nominees and other awards info, check out the list here.
Comikaze is back at the LA Convention Center this weekend! If you want to learn about writing great video games, come on down for a panel with some awesome video game writers, and I’m not just talking about me 😉 The panel title is more than a prescription for creating great games — we’ll be discussing our own narrative toolbox. Join me, Chris Avellone, Haris Orkin, and Karen Strassman this Saturday to learn it all! Or as much as we can get through in an hour!
WRITING GREAT VIDEO GAMES with GREAT VIDEO GAME WRITERS
Saturday, October 31, 2015
The co-authors of SLAY THE DRAGON: WRITING GREAT VIDEO GAMES moderate a panel on video game writing with some of the best video game writers working today. Learn what goes into creating stories for games; what tricks and tools are in the video game writers’ toolbox. Hear how these game writers broke into a business and the need now for more narrative designers in this every growing world. Guests include: Anne Toole, The Witcher, Escape Dead Island;
Haris Orkin, Dying Light, Call of Juarez;
Karen Strassman, Til Morning’s Light, StarCraft II: Heart of the Swarm;
Chris Avellone, Pillars of Eternity, Fallout: New Vegas.
See you on Saturday at:
You’re SO mature! Is Storytelling in Games Coming of Age? is the title of my panel coming up at PAX Prime next week! While you may think you already know the answer, join me and my other esteemed writing colleagues as we discuss what’s working and what isn’t in the world of narrative and games. Of course, there’s still time to bone up on the latest games that are examples and counterexamples of great game storytelling. Got a favorite… that’s not LAST OF US? Got a least favorite… that’s not LAST OF US? Drop a comment and share your opinion, or join us for the panel:
You’re SO mature! Is Storytelling in Games Coming of Age?
When: Saturday, August 30, 2014, 7pm
Where: Sphinx Theater, Penny Arcade Expo (PAX)
It feels like video games have been around for ages, but in truth they’re still a relatively young medium. In the last few years we’ve witnessed them beginning to take on more serious subjects and mature themes in their narrative. Is this the start of the adulthood of storytelling in games? Join our all-star panel of game writers and narrative experts as we discuss this exciting new direction in game narrative and speculate on a bold new future of interactive storytelling.
Chris Tihor [Game Writer/Designer, Ironic Iconic Studios], Toiya Kristen Finley [Narrative Designer/Game Writer & Game Designer, Schnoodle Media, LLC], Richard Dansky [Central Clancy Writer, Ubisoft/Red Storm], Qais Fulton [Narrative Designer, Freelance], Anne Toole [Writer and Narrative Designer, The Write Toole], Raphael van Lierop [Creative Director, Hinterland Games]
See you at PAX, or in the comment section!